Add a tool
Add and manage tools visually in the Tools editor, including decision branching, to execute different tools for your skill. Adding decision branches between tools enables you to define the conditions that need to be met for a tool to run. If no conditions are met, the default branch's step is executed.
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Role required: sn_skill_builder.admin
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A tool is a utility that is configured to convert skill inputs into skill outputs. The tool outputs can be referenced in a prompt template to introduce context to a prompt. The input for a tool can be a skill input or the output of another tool.
You can use the Tool editor to configure tools and link them to each other.
Decision nodes enable you to execute different tools, based on the logic of the branch. A decision node can contain multiple branches but will always need one default branch.