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03-01-2018 10:08 PM
Hi all,
I created a new change type (minor) using this tutorial, and then used this tutorial to add my own states.
The States I have added for this test is:
- Develop and Implement in UAT (8)
- Test in UAT (12)
The issue I am having is that when I go to the change, When it is at New, the new state of 'Develop and Implement in UAT' is not available.
It is probably worth noting that the change request here was heavily modified by the implementer, and the OOB states (Draft, Assess etc) have been removed as part of the implementation before my time.
Below are the two script includes edited as per the tutorial. Any clues where I am going wrong?
Thanks in Advance!
ChangeRequestStateHandler
var ChangeRequestStateHandler = Class.create();
// All references to statehandler constants should be through this class ChangeRequestStateHandler
ChangeRequestStateHandler.DRAFT = ChangeRequestStateHandlerSNC.DRAFT;
ChangeRequestStateHandler.ASSESS = ChangeRequestStateHandlerSNC.ASSESS;
ChangeRequestStateHandler.AUTHORIZE = ChangeRequestStateHandlerSNC.AUTHORIZE;
ChangeRequestStateHandler.SCHEDULED = ChangeRequestStateHandlerSNC.SCHEDULED;
ChangeRequestStateHandler.IMPLEMENT = ChangeRequestStateHandlerSNC.IMPLEMENT;
ChangeRequestStateHandler.REVIEW = ChangeRequestStateHandlerSNC.REVIEW;
ChangeRequestStateHandler.CLOSED = ChangeRequestStateHandlerSNC.CLOSED;
ChangeRequestStateHandler.CANCELED = ChangeRequestStateHandlerSNC.CANCELED;
ChangeRequestStateHandler.DEVELOP_AND_IMPLEMENT_IN_UAT = "develop_and_implement_in_uat";
ChangeRequestStateHandler.TEST_IN_UAT = "test_in_uat";
ChangeRequestStateHandler.prototype = Object.extendsObject(ChangeRequestStateHandlerSNC, {
MINOR:"minorv2",
initialize: function(changeRequestGr) {
ChangeRequestStateHandlerSNC.prototype.initialize.call(this, changeRequestGr);
this.STATE_NAMES["8"] = ChangeRequestStateHandler.DEVELOP_AND_IMPLEMENT_IN_UAT;
this.STATE_NAMES["12"] = ChangeRequestStateHandler.TEST_IN_UAT;
},
_resetModel: function() {
this._model = null;
var type = this._gr.getValue('type') + "";
if (type == this.NORMAL || type == this.STANDARD || type == this.EMERGENCY)
ChangeRequestStateHandlerSNC.prototype._resetModel.call(this);
else if (type == this.MINOR)
this._model = new ChangeRequestStateModel_minor(this._gr);
},
type: "ChangeRequestStateHandler"
});
ChangeRequestStateModel_minor
var ChangeRequestStateModel_minor = Class.create();
ChangeRequestStateModel_normal.prototype = Object.extendsObject(ChangeRequestStateModelCust_minor, {
draft: {
nextState: [ "develop_and_implement_in_uat" ],
develop_and_implement_in_uat: {
moving: function() {
return this.toDevelopuat_moving();
},
canMove: function() {
return this.toDevelopuat_canMove();
}
},
canceled: {
moving: function() {
return this.toCanceled_moving();
},
canMove: function() {
return this.toCanceled_canMove();
}
}
},
develop_and_implement_in_uat: {
nextState: [ "test_in_uat" ],
test_in_uat: {
moving: function() {
return this.toTestuat_moving();
},
canMove: function() {
return this.toTestuat_canMove();
}
},
canceled: {
moving: function() {
return this.toCanceled_moving();
},
canMove: function() {
return this.toCanceled_canMove();
}
}
},
authorize: {
nextState: [ "scheduled" ],
draft: {
moving: function() {
return this.toDraft_moving();
},
canMove: function() {
return this.toDraft_canMove();
}
},
scheduled: {
moving: function() {
return this.toScheduled_moving();
},
canMove: function() {
return this.toScheduled_canMove();
}
},
canceled: {
moving: function() {
return this.toCanceled_moving();
},
canMove: function() {
return this.toCanceled_canMove();
}
}
},
scheduled: {
nextState: [ "implement" ],
implement: {
moving: function() {
return this.toImplement_moving();
},
canMove: function() {
return this.toImplement_canMove();
}
},
canceled: {
moving: function() {
return this.toCanceled_moving();
},
canMove: function() {
return this.toCanceled_canMove();
}
}
},
implement: {
nextState: [ "review" ],
review: {
moving: function() {
return this.toReview_moving();
},
canMove: function() {
return this.toReview_canMove();
}
},
canceled: {
moving: function() {
return this.toCanceled_moving();
},
canMove: function() {
return this.toCanceled_canMove();
}
}
},
review: {
nextState: [ "closed" ],
closed: {
moving: function() {
return this.toClosed_moving();
},
canMove: function() {
return this.toClosed_canMove();
}
},
canceled: {
moving: function() {
return this.toCanceled_moving();
},
canMove: function() {
return this.toCanceled_canMove();
}
}
},
closed: {},
canceled: {},
toDevelopuat_moving: function() {
return true;
},
toDevelopuat_canMove: function() {
return true;
},
toTestuat_moving: function() {
return true;
},
toTestuat_canMove: function() {
return true;
},
type: "ChangeRequestStateModel_minor"
});
Solved! Go to Solution.
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03-03-2018 12:07 AM
You can try to add new STATE_NAMES on ChangeRequestStateHandler
this.STATE_NAMES["1"] = ChangeRequestStateHandler.DRAFT;
Then try again.
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03-01-2018 10:54 PM
Hi Brendan,
Your script "ChangeRequestStateModel_minor" has wrong the class name at line 2
ChangeRequestStateModel_minor.prototype instead of "ChangeRequestStateModel_normal.prototype"
Hope this help!
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03-02-2018 01:49 PM
Hi Jack!,
Thanks for spotting that haha. I made the change, however, it still does not run 😞
Cheers,
Brendan

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03-02-2018 02:20 PM
Below, instead of ChangeRequestStateModelCust_minor, i think you need ChangeRequestStateModelSNC_minor
---------------
var ChangeRequestStateModel_minor = Class.create(); ChangeRequestStateModel_normal.prototype = Object.extendsObject(ChangeRequestStateModelCust_minor, {
---------------------
And create the script include ChangeRequestStateModelSNC_minor by copying the script in existing and create the script include ChangeRequestStateModelSNC_emergency or normal script
Please mark this response as correct or helpful if it assisted you with your question.
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03-02-2018 05:53 PM