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SEVN: A Sidewalk Simulation Environment for Visual Navigation
Millions of blind and visually-impaired (BVI) people navigate urban environments every day, using smartphones for high-level …
Adaptive Masked Proxies for Few-Shot Segmentation
Deep learning has thrived by training on large-scale datasets. However, in robotics applications sample efficiency is critical. We …
Domain-Adaptive Single-view 3D Reconstruction
Single-view 3D shape reconstruction is an important but challenging problem, mainly for two reasons. First, as shape annotation is very …
Physical Adversarial Textures that Fool Visual Object Tracking
We present a system for generating inconspicuous-looking textures that, when displayed in the physical world as digital or printed …
Where are the Masks: Instance Segmentation with Image-level Supervision
A major obstacle in instance segmentation is that existing methods often need many per-pixel labels in order to be effective. These …
The Impact of Preprocessing on Arabic-English Statistical and Neural Machine Translation
Neural networks have become the state-of-the-art approach for machine translation (MT) in many languages. While …
On the impressive performance of randomly weighted encoders in summarization tasks
In this work, we investigate the performance of untrained randomly initialized encoders in a general class of sequence to sequence …
Structure Learning for Neural Module Networks
Neural Module Networks, originally proposed for the task of visual question answering, are a class of neural network architectures that …
Efficient Deep Gaussian Process Models for Variable-Sized Inputs
Deep Gaussian processes (DGP) have appealing Bayesian properties, can handle variable-sized data, and learn deep features. Their …
Searching for Markovian Subproblems to Address Partially Observable Reinforcement Learning
In partially observable environments, an agent’s policy should often be a function of the history of its interaction with the …