NotifyAction - Global
The NotifyAction API allows you to define actions to send to a telephony provider.
You add actions to a NotifyAction object by calling the respective add function for each type of action. Each add function returns an Action object, such as a SayAction object for the addSay() method. Refer to each method example for information about returned objects.
NotifyAction - addConference()
Adds a conference action to move the current call into the current conference call.
| Name | Type | Description |
|---|---|---|
| None |
| Type | Description |
|---|---|
| ConferenceAction | Action added to the NotifyAction object. Use the ConferenceAction object to define the conference call name, and the behavior of the conference call when a participant joins or leaves. |
This example demonstrates how to add a conference action and set the name of the conference.
// instantiate NotifyAction
var notifyAction = new SNC.NotifyAction();
// add a conference call action and set its name
var conference = notifyAction.addConference();
conference.setName('Brown Bag: Week 3');
NotifyAction - addConference.setEndOnExit(Boolean endOnExit)
Defines whether the conference call should end when a specified caller exits the conference call.
| Name | Type | Description |
|---|---|---|
| endOnExit | Boolean | Flag that indicates whether the conference call should end when the specified
caller exits the current conference call.
|
| Type | Description |
|---|---|
| void |
This example demonstrates how to add a conference call action and then set it so the conference call ends when the specified caller exits.
// instantiate NotifyAction
var notifyAction = new SNC.NotifyAction();
// add a conference call action and set the caller that starts the meeting
var conference = notifyAction.addConference();
// retrieve the participant for which the conference call should exit when they leave
var notifyParticipantGr = new GlideRecord('notify_participant');
notifyParticipantGr.get('active participant sys id');
if (notifyParticipantGr.isValid) {
conference.setEndOnExit(true);
}
NotifyAction - addConference.setHangupOnStar(Boolean hangupOnStar)
Defines whether the conference call should end when a participant presses the star (*) key.
| Name | Type | Description |
|---|---|---|
| hangupOnStar | Boolean | Flag that indicates whether the conference call should end when a participant
presses the star (*) key. Valid values:
|
| Type | Description |
|---|---|
| void |
This example demonstrates how to add a conference action and then record the conference call.
// instantiate NotifyAction
var notifyAction = new SNC.NotifyAction();
// add a conference call action and set the hang up action
var conference = notifyAction.addConference();
conference.setHangupOnStar(true);
NotifyAction - addConference.setMuted(Boolean muted)
Defines whether the specified caller should be muted in the current conference call.
If you do not call this method, the caller is not muted by default.
| Name | Type | Description |
|---|---|---|
| muted | Boolean | Flag that indicates whether the specified caller should be muted in the current
conference call.
|
| Type | Description |
|---|---|
| void |
This example demonstrates how to add a conference action and then mute a specified caller.
// instantiate NotifyAction
var notifyAction = new SNC.NotifyAction();
// add a conference call action and set it to mute the specified participant
var conference = notifyAction.addConference();
var notifyParticipantGr = new GlideRecord('notify_participant');
notifyParticipantGr.get('active participant sys id');
if (notifyParticipantGr.isValid) {
conference.setMuted(true);
}
NotifyAction - addConference.setName(String name)
Sets the name of the current conference call to the specified name.
| Name | Type | Description |
|---|---|---|
| name | String | Name to associate with the current conference call. |
| Type | Description |
|---|---|
| void |
This example demonstrates how to add a conference action and set the name of the conference call.
// instantiate NotifyAction
var notifyAction = new SNC.NotifyAction();
// add a conference call action and set its name
var conference = notifyAction.addConference();
conference.setName('Brown Bag: Week 3');
NotifyAction - addConference.setRecord(Boolean record)
Defines whether the associated conference call should be recorded.
If you do not call this method, the conference call is not recorded by default.
| Name | Type | Description |
|---|---|---|
| record | Boolean | Flag that indicates whether the current conference call should be recorded.
|
| Type | Description |
|---|---|
| void |
This example demonstrates how to add a conference action and then record the conference call.
// instantiate NotifyAction
var notifyAction = new SNC.NotifyAction();
// add a conference call action and set it to be recorded
var conference = notifyAction.addConference();
conference.setRecord(true);
NotifyAction - addConference.setStartOnEnter(Boolean startOnEnter)
Defines whether the conference call should start when the specified caller joins the conference call.
By default, whenever there are two or more callers, the conference call starts. To make it so the conference call only starts when a specific caller joins, you must call this method for each of the other callers and set the value to "false". By doing this, the conference call will not start until the desired person joins the conference call.
| Name | Type | Description |
|---|---|---|
| startOnEnter | Boolean | Flag that indicates whether the conference call should start when the selected
caller joins the current conference call.
|
| Type | Description |
|---|---|
| void |
This example demonstrates how to add a conference action and then set it so the conference call does not start until the specified caller joins.
// instantiate NotifyAction
var notifyAction = new SNC.NotifyAction();
// add a conference call action and set the caller that starts the meeting
var conference = notifyAction.addConference();
// retrieve the participant for which the conference call should start when they arrive
var notifyParticipantGr = new GlideRecord('notify_participant');
notifyParticipantGr.get('active participant sys id');
if (notifyParticipantGr.isValid) {
conference.setStartOnEnter(true);
}
NotifyAction - addDial()
Forwards a call to a specified phone number or Notify Client.
Once the addDial action is created, the associated phone number (setPhoneNumber()) or Notify Client (setClientRecord()) must also be set.
| Name | Type | Description |
|---|---|---|
| None |
| Type | Description |
|---|---|
| DialAction | Action added to the NotifyAction object. |
This example shows how to make an outbound call and record the call.
// Initialize NotifyAction
var notifyAction = new SNC.NotifyAction();
// Call addDial() to connect to another party – this returns an object of type DialAction
var dialAction = notifyAction.addDial();
// Call setPhoneNumber(String phoneNumber)in DialAction.java to specify the phone number to dial
dialAction.setPhoneNumber('+919765xxxxxxx');
// Invoke setRecord(Boolean record) to record the call to this new number +919765xxxxxxx
dialAction.setRecord(true);
NotifyAction - addDial.setCallerID(String callerID)
Defines the caller ID for the outgoing call.
| Name | Type | Description |
|---|---|---|
| callerID | String | Caller identifier to set for the outgoing call. |
| Type | Description |
|---|---|
| void |
This example shows how to make an outbound call and set a call timeout.
// Initialize NotifyAction
var notifyAction = new SNC.NotifyAction();
// Call addDial() to connect to another party – this returns an object of type DialAction
var dialAction = notifyAction.addDial();
// Call setPhoneNumber(String phoneNumber)in DialAction.java to specify the phone number to dial
dialAction.setPhoneNumber('+919765xxxxxxx');
// Set the caller ID
dialAction.setCallerID('Planning Conf Call');
NotifyAction - addDial.setClientRecord(String tableName, String sysID)
Sets the current caller to a Notify caller by specifying the table in which to find the Notify caller record and the caller's unique identifier.
| Name | Type | Description |
|---|---|---|
| tableName | String | Name of the table that contains the desired caller's information. |
| sysID | String | Unique identifier (sys_id) of the desired Notify caller. |
| Type | Description |
|---|---|
| void |
This example shows how to set the current caller to a Notify caller using setClientRecord().
// set up a dial action to forward the
// call to the specified client
var action = new SNC.NotifyAction();
var dial = action.addDial();
dial.setClientRecord(notifyClientRecord.getTableName(), notifyClientRecord.getUniqueValue());
dial.setTimeout(activity.vars.timeout);
dial.setRecord(activity.vars.record);
NotifyAction - addDial.setDTMF(String value)
Defines the DTMF tones to play when the call connects.
| Name | Type | Description |
|---|---|---|
| value | String | Valid DTMF digits to play when the call connects. |
| Type | Description |
|---|---|
| void |
This example shows how to make an outbound call and defines the DTMF tones to play when the call connects.
// Initialize NotifyAction
var notifyAction = new SNC.NotifyAction();
// Call addDial() to connect to another party - this returns an object of type DialAction
var dialAction = notifyAction.addDial();
// Call setPhoneNumber(String phoneNumber)in DialAction.java to specify the phone number to dial
dialAction.setPhoneNumber('+919765xxxxxxx');
// DTMF tones to play when call connects
dialAction.setDTMF("1246AF");
NotifyAction - addDial.setHangupOnStar(Boolean hangupOnStar)
Defines whether the call should end when the star (*) key is pressed.
| Name | Type | Description |
|---|---|---|
| hangupOnStar | Boolean | Flag that indicates whether the call should end when the star (*) key is
pressed.
|
| Type | Description |
|---|---|
| void |
This example shows how to make an outbound call and set the hang up key to star.
// Initialize NotifyAction
var notifyAction = new SNC.NotifyAction();
// Call addDial() to connect to another party – this returns an object of type DialAction
var dialAction = notifyAction.addDial();
// Call setPhoneNumber(String phoneNumber)in DialAction.java to specify the phone number to dial
dialAction.setPhoneNumber('+919765xxxxxxx');
// End call by pressing star
dialAction.setHangupOnStar(true);
NotifyAction - addDial.setPhoneNumber(String phoneNumber)
Defines the phone number to call.
| Name | Type | Description |
|---|---|---|
| phoneNumber | String | E.164-compliant phone number to call. |
| Type | Description |
|---|---|
| void |
This example shows how to make an outbound call and set a call timeout.
// Initialize NotifyAction
var notifyAction = new SNC.NotifyAction();
// Call addDial() to connect to another party – this returns an object of type DialAction
var dialAction = notifyAction.addDial();
// Call setPhoneNumber(String phoneNumber)in DialAction.java to specify the phone number to dial
dialAction.setPhoneNumber('+919765xxxxxxx');
NotifyAction - addDial.setRecord(Boolean record)
Defines whether the outgoing call should be recorded.
| Name | Type | Description |
|---|---|---|
| record | Flag that indicates whether the outgoing call should be recorded. Valid values:
|
| Type | Description |
|---|---|
| void |
This example shows how to make an outbound call and record the call.
// Initialize NotifyAction
var notifyAction = new SNC.NotifyAction();
// Call addDial() to connect to another party – this returns an object of type DialAction
var dialAction = notifyAction.addDial();
// Call setPhoneNumber(String phoneNumber)in DialAction.java to specify the phone number to dial
dialAction.setPhoneNumber('+919765xxxxxxx');
// Record the call
dialAction.setRecord(true);
NotifyAction - addDial.setTimeout(Integer timeout)
Sets the number of seconds after which the outgoing call times out.
| Name | Type | Description |
|---|---|---|
| timeout | Integer | Number of seconds after which the outgoing call times out. Default: 30 |
| Type | Description |
|---|---|
| void |
This example shows how to make an outbound call and set a call timeout.
// Initialize NotifyAction
var notifyAction = new SNC.NotifyAction();
// Call addDial() to connect to another party – this returns an object of type DialAction
var dialAction = notifyAction.addDial();
// Call setPhoneNumber(String phoneNumber)in DialAction.java to specify the phone number to dial
dialAction.setPhoneNumber('+919765xxxxxxx');
// Set the number of seconds to wait before timing out
dialAction.setTimeout(45);
NotifyAction - addGather()
Presents a specified interactive phone menu to the caller.
| Name | Type | Description |
|---|---|---|
| None |
| Type | Description |
|---|---|
| GatherAction | Action added to the NotifyAction object. Use the GatherAction object to define the menu settings and options to present to the user. |
// instantiate NotifyAction
var notifyAction = new SNC.NotifyAction();
// present the user with a menu
var gather = notifyAction.addGather();
gather.setNumberOfDigits(1); // the user can type 1 digit
gather.setFinishKey('#'); // # or *, useful for > 1 digit
gather.setTimeout(10); // time to enter answer, in seconds
// add first menu item
var usSay = gather.addSay();
usSay.setText('Press 1 for english');
usSay.setLanguage('en-US');
// add second menu item
var nlSay = gather.addSay();
nlSay.setText('Kies 2 voor Nederlands');
nlSay.setLanguage('nl-NL');
// add third menu item
var frSay = gather.addSay();
frSay.setText('Choisissez 3 pour le français.');
frSay.setLanguage('fr-FR');
// and finish off with an applause
var play = gather.addPlay();
play.setURL('http://www.wavsource.com/snds_2015-04-12_5971820382841326/sfx/applause_y.wav');
NotifyAction - addGather.addPlay()
Plays an audio file on the call.
Refer to the NotifyAction addPlay() method for a description of the supported child methods.
| Name | Type | Description |
|---|---|---|
| None |
| Type | Description |
|---|---|
| PlayAction | Action added to the NotifyAction object. Use the PlayAction object to define the audio file URL and the number of times to loop the audio. |
// instantiate NotifyAction
var notifyAction = new SNC.NotifyAction();
// Create the gather action object
var gather = notifyAction.addGather();
// Play an audio file
var play = gather.addPlay();
play.setURL('http://www.wavsource.com/snds_2015-04-12_5971820382841326/sfx/applause_y.wav');
NotifyAction - addGather.addSay()
Defines the text-to-speech to read on the call.
Refer to the NotifyAction addSay() method for a description of the supported child methods.
| Name | Type | Description |
|---|---|---|
| None |
| Type | Description |
|---|---|
| SayAction | Action added to the NotifyAction object. Use the SayAction object to define the text and language to read. |
// instantiate NotifyAction
var notifyAction = new SNC.NotifyAction();
// present the user with a menu
var gather = notifyAction.addGather();
gather.setNumberOfDigits(1); // the user can type 1 digit
gather.setTimeout(20); // time to enter answer, in seconds
// add first menu item
var gatherSay = gather.addSay();
gatherSay.setText('Press 1 for english');
gatherSay.setLanguage('en-US');
NotifyAction - addGather.setFinishKey(String finishKey)
Defines the key that the caller inputs to denote the end of their input.
| Name | Type | Description |
|---|---|---|
| finishKey | String | Key that denotes the end of caller input. Valid values:
|
| Type | Description |
|---|---|
| void |
This example shows how to add a gather action and define the key that denotes the end of the caller input.
// instantiate NotifyAction
var notifyAction = new SNC.NotifyAction();
var gather = notifyAction.addGather();
gather.setNumberOfDigits(4); // the user can type four digit
gather.setFinishKey('#'); // # or *, useful for > 1 digit
NotifyAction - addGather.setNumberOfDigits(Integer numberOfDigits)
Defines the number of digits to collect.
| Name | Type | Description |
|---|---|---|
| numberOfDigits | Integer | Number of digits to collect. Zero is an invalid value. |
| Type | Description |
|---|---|
| void |
This example shows how to add a gather action and define the number of key strokes to collect.
// instantiate NotifyAction
var notifyAction = new SNC.NotifyAction();
// present the user with a menu
var gather = notifyAction.addGather();
gather.setNumberOfDigits(4); // the user can type four digit
gather.setFinishKey('#'); // # or *, useful for > 1 digits
gather.setTimeout(20); // time to enter answer, in seconds
NotifyAction - addGather.setTimeout(Integer timeout)
Defines the amount of time after which gathering of input will timeout.
| Name | Type | Description |
|---|---|---|
| timeout | Integer | Number of seconds to wait for caller input before timing out. Default: 10 |
| Type | Description |
|---|---|
| void |
This example shows how to add a gather action and define the input timeout value.
// instantiate NotifyAction
var notifyAction = new SNC.NotifyAction();
// present the user with a menu
var gather = notifyAction.addGather();
gather.setNumberOfDigits(4); // the user can type 1 digit
gather.setFinishKey('#'); // # or *, useful for > 1 digits
gather.setTimeout(20); // time to enter answer, in seconds
NotifyAction - addHangUp()
Ends an active phone call.
| Name | Type | Description |
|---|---|---|
| None |
| Type | Description |
|---|---|
| HangUpAction | Action added to the NotifyAction object. |
// instantiate NotifyAction
var notifyAction = new SNC.NotifyAction();
// hang up
notifyAction.addHangUp();
NotifyAction - addQueue()
Queues the call, which puts the call on hold.
| Name | Type | Description |
|---|---|---|
| None |
| Type | Description |
|---|---|
| QueueAction | Action added to the NotifyAction object. Use the QueueAction object to define the queue name, and queueing or dequeueing behavior. |
This example shows how to add the call to the specified queue.
// instantiate NotifyAction
var notifyAction = new SNC.NotifyAction();
// queue the call
var queue = notifyAction.addQueue();
queue.setName('my queue');
This example shows how to remove the call from the queue.
// instantiate NotifyAction
var notifyAction = new SNC.NotifyAction();
// dequeue the call
var queue = notifyAction.addQueue();
queue.setDequeue(true);
NotifyAction - addQueue.setDequeue(Boolean dequeue)
Removes the call from the current call queue (takes it off of "hold").
| Name | Type | Description |
|---|---|---|
| dequeue | Boolean | Flag that indicates whether to remove the current call from the queue.
|
| Type | Description |
|---|---|
| void |
This example shows how to remove the call from the queue.
// instantiate NotifyAction
var notifyAction = new SNC.NotifyAction();
// dequeue the call
var queue = notifyAction.addQueue();
queue.setDequeue(true);
NotifyAction - addQueue.setName(String name)
Defines the name associated with a queue.
| Name | Type | Description |
|---|---|---|
| name | String | Name to associate with the queue. |
| Type | Description |
|---|---|
| void |
This example shows how to define the name of a queue.
// instantiate NotifyAction
var notifyAction = new SNC.NotifyAction();
// queue the call
var queue = notifyAction.addQueue();
queue.setName('my queue');
NotifyAction - addPlay()
Plays an audio file on the call.
| Name | Type | Description |
|---|---|---|
| None |
| Type | Description |
|---|---|
| PlayAction | Action added to the NotifyAction object. Use the PlayAction object to define the audio file URL and number of times to loop the audio. |
// instantiate NotifyAction
var notifyAction = new SNC.NotifyAction();
// add a play action
var play = notifyAction.addPlay();
play.setURL('http://www.moviesounds.com/2001/imsorry.wav');
play.setLoop(1);
NotifyAction - addPlay.setLoop(Integer loop)
Defines the number of times to play (loop through) the audio file.
| Name | Type | Description |
|---|---|---|
| loop | Integer | Number of times to play the audio file. |
| Type | Description |
|---|---|
| void |
// instantiate NotifyAction
var notifyAction = new SNC.NotifyAction();
// add a play action
var play = notifyAction.addPlay();
play.setURL('http://www.moviesounds.com/2001/imsorry.wav');
play.setLoop(2);
NotifyAction - addPlay.setURL(String url)
Defines the URL where to obtain the audio file to play.
| Name | Type | Description |
|---|---|---|
| url | String | URL of the audio file to play. |
| Type | Description |
|---|---|
| void |
// instantiate NotifyAction
var notifyAction = new SNC.NotifyAction();
// add a play action
var play = notifyAction.addPlay();
play.setURL('http://www.moviesounds.com/2001/imsorry.wav');
play.setLoop(1);
NotifyAction - addRecord()
Adds an action to record the call to the current NotifyAction object.
The recording automatically ends when the call is completed or when a specified terminate is pressed (setFinishKey()). The recording is then placed in the notify_record table for the associated call.
| Name | Type | Description |
|---|---|---|
| None |
| Type | Description |
|---|---|
| void |
This example demonstrates how to record a call.
// First we initialize NotifyAction
var notifyAction = new SNC.NotifyAction();
// Call addRecord() of NotifyAction – This returns an object of type RecordAction
var recordAction = notifyAction.addRecord();
// Optional. Define the key that callers use to stop the recording
recordAction.setFinishKey('#'); // Stop the call recording when caller presses the '#' key.
NotifyAction - addRecord.setFinishKey(String finishKey)
Defines the key that terminates the recording.
| Name | Type | Description |
|---|---|---|
| finishKey | String | Key that terminates the recording. Valid values:
|
| Type | Description |
|---|---|
| void |
This example demonstrates how to record a call and set the call termination key.
// First we initialize NotifyAction
var notifyAction = new SNC.NotifyAction();
// Then we call addRecord() of NotifyAction
var recordAction = notifyAction.addRecord();
// Set the key that terminates the recording
recordAction.setFinishKey('#'); // This means that we stop the call recording when user presses the '#' key.
NotifyAction - addRecord.setMaxDuration(Integer seconds)
Defines the maximum length of the recording.
| Name | Type | Description |
|---|---|---|
| seconds | Integer | Maximum length of the recording in seconds. Default: 3600 |
| Type | Description |
|---|---|
| void |
This example demonstrates how to record a call and set the call termination key.
// First we initialize NotifyAction
var notifyAction = new SNC.NotifyAction();
// Then we call addRecord() of NotifyAction
var recordAction = notifyAction.addRecord();
// Set the maximum length of the recording
recordAction.setMaxDuration(4800);
NotifyAction - addRecord.setTimeout(Integer timeout)
Sets the number of seconds of silence, after which, the recording ends.
| Name | Type | Description |
|---|---|---|
| timeout | Integer | Number of seconds of silence on the call, after which the recording ends. Default: 10 |
| Type | Description |
|---|---|
| void |
This example demonstrates how to record a call and set the recording timeout value.
// First we initialize NotifyAction
var notifyAction = new SNC.NotifyAction();
// Then we call addRecord() of NotifyAction
var recordAction = notifyAction.addRecord();
// Set the recoding timeout value
recordAction.setTimeout(360);
NotifyAction - addReject()
Rejects an incoming call.
| Name | Type | Description |
|---|---|---|
| None |
| Type | Description |
|---|---|
| RejectAction | Action added to the NotifyAction object. Use the RejectAction object to define the reason for rejecting the call. |
// instantiate NotifyAction
var notifyAction = new SNC.NotifyAction();
// reject the call
var rejectAction = notifyAction.addReject();
rejectAction.setReason('busy'); // 'busy' or 'rejected'
NotifyActon - addReject.setReason(String reason)
Defines the reason why the call was rejected.
| Name | Type | Description |
|---|---|---|
| reason | String | Reason why the call was rejected. Valid values:
|
| Type | Description |
|---|---|
| void |
// instantiate NotifyAction
var notifyAction = new SNC.NotifyAction();
// reject the call
var rejectAction = notifyAction.addReject();
rejectAction.setReason('busy'); // 'busy' or 'rejected'
NotifyAction - addSay()
Defines the text-to-speech to read on the call.
Multiple languages are supported with text-to-speech. Available languages depend on the telephony provider.
| Name | Type | Description |
|---|---|---|
| None |
| Type | Description |
|---|---|
| SayAction | Action added to the NotifyAction object. Use the SayAction object to define the text and language to read. |
This example demonstrates reading text in several languages.
// instantiate NotifyAction
var notifyAction = new SNC.NotifyAction();
// add a say action to say something in US English
var usSay = notifyAction.addSay();
usSay.setText('Welcome. I can speak english');
usSay.setLanguage('en-US');
// add a say action to say something in Dutch
var nlSay = notifyAction.addSay();
nlSay.setText('Ik spreek ook vloeiend nederlands');
nlSay.setLanguage('nl-NL');
// and german
var deSay = notifyAction.addSay();
deSay.setText('Und ich kan auch deutsch sprechen');
deSay.setLanguage('de-DE');
NotifyAction - addSay.setLanguage(String language)
Defines the language in which to speak the text.
Use this method in conjunction with the setText() method to define the verbiage to speak.
| Name | Type | Description |
|---|---|---|
| language | String | ISO 3166 language code that defines the language in which to speak the associated text. For example, "en-US" or "nl-NL". |
| Type | Description |
|---|---|
| void |
This example demonstrates reading text in several languages.
// instantiate NotifyAction
var notifyAction = new SNC.NotifyAction();
// add a say action to say something in US English
var usSay = notifyAction.addSay();
usSay.setText('Welcome. I can speak english');
usSay.setLanguage('en-US');
// add a say action to say something in Dutch
var nlSay = notifyAction.addSay();
nlSay.setText('Ik spreek ook vloeiend nederlands');
nlSay.setLanguage('nl-NL');
// and german
var deSay = notifyAction.addSay();
deSay.setText('Und ich kan auch deutsch sprechen');
deSay.setLanguage('de-DE');
NotifyAction - addSay.setText(String text)
Defines the text to be read within the current call.
Use this method in conjunction with the setLanguage() method to define the language in which to speak the provided text.
| Name | Type | Description |
|---|---|---|
| text | String | Text to read aloud within the current call. |
| Type | Description |
|---|---|
| void |
This example demonstrates reading text in several languages.
// instantiate NotifyAction
var notifyAction = new SNC.NotifyAction();
// add a say action to say something in US English
var usSay = notifyAction.addSay();
usSay.setText('Welcome. I can speak english');
usSay.setLanguage('en-US');
// add a say action to say something in Dutch
var nlSay = notifyAction.addSay();
nlSay.setText('Ik spreek ook vloeiend nederlands');
nlSay.setLanguage('nl-NL');
// and german
var deSay = notifyAction.addSay();
deSay.setText('Und ich kan auch deutsch sprechen');
deSay.setLanguage('de-DE');
NotifyAction - addSMS()
Sends an SMS message.
| Name | Type | Description |
|---|---|---|
| None |
| Type | Description |
|---|---|
| SMSAction | Action added to the NotifyAction object. Use the SMSAction object to define the message text and the phone number to which to send the message. |
// Instantiate NotifyAction
var notifyAction = new SNC.NotifyAction();
// Define where to send the SMS to
var number = new GlideElementPhoneNumber();
number.setPhoneNumber('+31612345678', true);
// Add an SMS action
var sms = notifyAction.addSMS();
sms.setMessage('Lorem ipsum dolor sit amet, consectetur adipiscing elit.');
sms.setTo(number);
NotifyAction - addSMS.setMessage(String message)
Defines the text of the SMS message to send.
| Name | Type | Description |
|---|---|---|
| message | String | Text of the SMS message to send. |
| Type | Description |
|---|---|
| void |
// instantiate NotifyAction
var notifyAction = new SNC.NotifyAction();
// define where to send the sms to
var number = new GlideElementPhoneNumber();
number.setPhoneNumber('+31612345678', true);
// add a SMS action
var sms = notifyAction.addSMS();
sms.setMessage('Lorem ipsum dolor sit amet, consectetur adipiscing elit.');
sms.setTo(number);
NotifyAction - addSMS.setTo(String to)
Sets the phone number to which to sent the SMS message.
| Name | Type | Description |
|---|---|---|
| to | String | E.164-compliant phone number to which to send the SMS message. |
| Type | Description |
|---|---|
| void |
// instantiate NotifyAction
var notifyAction = new SNC.NotifyAction();
// define where to send the sms to
var number = new GlideElementPhoneNumber();
number.setPhoneNumber('+31612345678', true);
// add a SMS action
var sms = notifyAction.addSMS();
sms.setMessage('Lorem ipsum dolor sit amet, consectetur adipiscing elit.');
sms.setTo(number);
NotifyAction - append(NotifyAction action)
Appends the specified NotifyAction object to the current client's NotifyAction object.
- PlayAction
- RecordAction
- SayAction
- SMSAction
All others NotifyActions are terminal. If you try to add another NotifyAction after a terminal action, the call will fail.
| Name | Type | Description |
|---|---|---|
| action | NotifyAction | NotifyAction object to append to the NotifyAction object of the current caller. |
| Type | Description |
|---|---|
| void |
NotifyAction - fromJson(String json)
Deserialize a NotifyAction object from a JSON string.
| Name | Type | Description |
|---|---|---|
| json | String | A JSON string representation of a NotifyAction object. |
| Type | Description |
|---|---|
| void |
This example demonstrates deserializing a NotifyAction object.
var json = ".... some json obtained from toJson ....";
// instantiate notify action
var notifyAction = new SNC.NotifyAction();
// deserialize and reconstruct the notify action instance
notifyAction.fromJson(json);
This example demonstrates both serializing and deserializing a NotifyAction object.
// instantiate notify action
var notifyAction = new SNC.NotifyAction();
// add a queue
var queue = notifyAction.addQueue();
queue.setName('myQueueName');
queue.setDequeue(false);
// serialize to json
var json = notifyAction.toJson();
gs.log('serialization result: ' + json);
// instantiate a new notify action
var newAction = new SNC.NotifyAction();
// deserialize the json generated above
newAction.fromJson(json);
// serialize the new object and log the result
newJson = newAction.toJson();
gs.log('new serialization result: ' + newJson);
gs.log('the same: ' + (json == newJson));
Output: *** Script: serialization result: {"fClassName":"NotifyAction","fActions":[{"fClassName":"QueueAction","fDequeue":true,"fQueueName":"myQueueName"}]} *** Script: new serialization result: {"fClassName":"NotifyAction","fActions":[{"fClassName":"QueueAction","fDequeue":true,"fQueueName":"myQueueName"}]} *** Script: the same: true
NotifyAction - setCallRecord(GlideRecord callRecord)
Defines the Notify call record in which to add subsequent actions.
| Name | Type | Description |
|---|---|---|
| callRecord | GlideRecord | GlideRecord containing the record of the caller (within the notify_call table) for which to add actions. This caller stays in affect until this method is called again with a different caller. |
| Type | Description |
|---|---|
| void |
This example shows how to set the caller to which you want to add actions.
public NotifyAction runIncomingCallWorkflow(NotifyPhoneNumber notifyPhoneNumber, GlideRecord callRecord) throws NoWorkflowConfiguredException, NoSuchNotifyGroupRecordException {
NotifyAction notifyAction = runWorkflow(notifyPhoneNumber, COL_INCOMING_CALL_WF, callRecord);
notifyAction.setCallRecord(callRecord);
return notifyAction;
}
NotifyAction - toJson()
Serialize the NotifyAction object to a JSON string.
| Name | Type | Description |
|---|---|---|
| None |
| Type | Description |
|---|---|
| String | JSON representation of this NotifyAction object. |
This example demonstrates serializing a NotifyAction object.
// instantiate notify action
var notifyAction = new SNC.NotifyAction();
// add one or more notify actions
// ...
// and serialize to json
var json = notifyAction.toJson();
This example demonstrates both serializing and deserializing a NotifyAction object.
// instantiate notify action
var notifyAction = new SNC.NotifyAction();
// add a queue
var queue = notifyAction.addQueue();
queue.setName('myQueueName');
queue.setDequeue(false);
// serialize to json
var json = notifyAction.toJson();
gs.log('serialization result: ' + json);
// instantiate a new notify action
var newAction = new SNC.NotifyAction();
// deserialize the json generated above
newAction.fromJson(json);
// serialize the new object and log the result
newJson = newAction.toJson();
gs.log('new serialization result: ' + newJson);
gs.log('the same: ' + (json == newJson));
Output: *** Script: serialization result: {"fClassName":"NotifyAction","fActions":[{"fClassName":"QueueAction","fDequeue":true,"fQueueName":"myQueueName"}]} *** Script: new serialization result: {"fClassName":"NotifyAction","fActions":[{"fClassName":"QueueAction","fDequeue":true,"fQueueName":"myQueueName"}]} *** Script: the same: true