Developing custom widgets
Summarize
Summary of Developing Custom Widgets
Developing custom widgets in ServiceNow allows you to enhance user experiences in portals using AngularJS, Bootstrap, and the ServiceNow API. Prior experience with these technologies is essential for effective widget development, including skills for running server queries and manipulating client-side data.
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Key Features
- Widget Components: Each widget consists of mandatory components such as an HTML template, client script, and server script, as well as optional components like link functions and Angular Providers.
- HTML Template: Displays dynamic user views and binds client script variables.
- Client Script: Maps server data to client objects and handles user input.
- Server Script: Initializes widget state and runs server queries.
- Option Schema: Allows configuration of widget parameters by Service Portal admins, enabling reusable widgets.
- Global Objects: The server script interacts with global objects like input, options, and data when a widget is rendered.
- Widget Editor: A scripting environment that allows real-time editing and previewing of widget components.
Key Outcomes
By following best practices and utilizing features like Angular Providers and the Widget Editor, you can create efficient, scalable, and user-friendly custom widgets. These widgets can replace traditional UI macros, enhance Service Catalog forms, and support internationalization for localization. Additionally, troubleshooting tools are available to resolve any issues encountered during development.
Develop custom widgets for portals using AngularJS, Bootstrap, and the ServiceNow API.
Before you begin
- Run record queries on the server.
- Create and update records.
- Bind variables to client controllers.
- Access server objects in a widget.
- Gather user input.
Optionally, you can build on the Bootstrap template by accessing Bootstrap components.
Parts of a widget
Like Angular directives, widgets execute a specified behavior within a Service Portal page. A widget includes mandatory and optional scripting components.
- HTML template
-
A mandatory widget component.
The HTML template requires knowledge of AngularJS to display and gather data. Use the HTML template to:
- Render the dynamic view that a user sees in the browser using information from the model and controller.
- Bind client script variables to your markup.
- Gather data from the end user.
- Client script
-
A mandatory widget component.
A client script requires knowledge of both the ServiceNow API and AngularJS to create a client controller. Use the client script to:
- Map server data from JavaScript and JSON objects to client objects.
- Process data before rendering it.
- Pass data to the HTML template.
- Pass user input and data back to the server for processing.
- Server script
-
A mandatory widget component.
A server script requires knowledge of the ServiceNow API to work with record data. Use the server script to:
- Set the initial state of the widget.
- Send record data to the widget client script using the data variable.
- Run server-side queries.
- Link function
-
An optional widget component.
The link function requires knowledge of AngularJS. Use a link function to directly manipulate the DOM.
- Option schema
-
An optional widget component.
Allows a Service Portal admin to configure a widget. Use the option schema to:
- Specify the parameters for a widget.
- Allow admin users to define instance options for a widget instance.
- Develop flexible, reusable widgets.
- Angular Providers
An optional widget component.
Angular Providers require knowledge of AngularJS. Use Angular Providers to:
- Keep widgets in sync when changing records or filters.
- Share context between widgets.
- Maintain and persist state.
- Create reusable behaviors and UI components and inject them into multiple widgets.
- Dependencies
An optional widget component.
A widget dependency is an external resource used by your widget such as JavaScript or CSS files.
Global objects in widgets
When a widget begins to render for the first time on a page, the server script executes first and accesses three global objects: input, options, and data. Because the input variable is a data object sent from the client script, this variable is undefined when first initialized.
When a widget is first instantiated, the server script:
- Initializes an empty data object.
- Initializes the input object with any data sent from the client controller, or the options object with any data used to initialize the widget.
- Sends the data object to the client controller as JSON.
The client script:
Accesses the server data object using
c.data.Note:By default, widgets use the c variable to represent the controller instance usingcontroller assyntax. You can change this variable when creating or cloning widgets.Uses
server.update()to post changes to the data model. This method updates the server script using the input object.Note:After callingserver.update(), the client script data object is automatically overwritten by the server script data object.- Uses
c.optionsto access the values used to invoke the widget on the server. This object is read-only.
Using the Widget Editor
When you create a widget, a record is created in the sp_widget table. However, you can use the Widget Editor in Service Portal Configuration as your scripting environment. The Widget Editor is a full page application similar to an IDE. You can show the parts of the widget you want to edit and hide the rest, while previewing your changes in real time.